#include "../spritecache.h"
#include "../spriteloader/spriteloader.hpp"
#include "../zoom_type.h"
Go to the source code of this file.
Data Structures | |
class | Blitter |
How all blitters should look like. More... | |
struct | Blitter::BlitterParams |
Enumerations | |
enum | BlitterMode { BM_NORMAL, BM_COLOUR_REMAP, BM_TRANSPARENT } |
Definition in file base.hpp.