sound.cpp File Reference

Handling of playing sounds. More...

#include "stdafx.h"
#include "landscape.h"
#include "mixer.h"
#include "newgrf_sound.h"
#include "fios.h"
#include "window_gui.h"
#include "vehicle_base.h"
#include "debug.h"
#include "base_media_func.h"

Go to the source code of this file.

Defines

#define SET_TYPE   "sounds"
#define PANNING_LEVELS   16

Functions

static void OpenBankFile (const char *filename)
static bool SetBankSource (MixerChannel *mc, const SoundEntry *sound)
void InitializeSound ()
static void StartSound (SoundID sound_id, int panning, uint volume)
 assert_compile (lengthof(_vol_factor_by_zoom)==ZOOM_LVL_COUNT)
void SndCopyToPool ()
static void SndPlayScreenCoordFx (SoundID sound, int left, int right, int top, int bottom)
 Decide 'where' (between left and right speaker) to play the sound effect.
void SndPlayTileFx (SoundID sound, TileIndex tile)
void SndPlayVehicleFx (SoundID sound, const Vehicle *v)
void SndPlayFx (SoundID sound)

Variables

static SoundEntry _original_sounds [ORIGINAL_SAMPLE_COUNT]
MusicFileSettings msf
static const byte _vol_factor_by_zoom [] = {255, 190, 134, 87}
static const byte _sound_base_vol []
static const byte _sound_idx []
static const char *const _sound_file_names [] = { "samples" }
 Names corresponding to the sound set's files.


Detailed Description

Handling of playing sounds.

Definition in file sound.cpp.


Function Documentation

static void SndPlayScreenCoordFx ( SoundID  sound,
int  left,
int  right,
int  top,
int  bottom 
) [static]

Decide 'where' (between left and right speaker) to play the sound effect.

Parameters:
sound Sound effect to play
left Left edge of virtual coordinates where the sound is produced
right Right edge of virtual coordinates where the sound is produced
top Top edge of virtual coordinates where the sound is produced
bottom Bottom edge of virtual coordinates where the sound is produced

Definition at line 229 of file sound.cpp.

References Window::viewport, ViewPort::virtual_height, ViewPort::virtual_left, ViewPort::virtual_top, ViewPort::virtual_width, and ViewPort::zoom.


Variable Documentation

const byte _sound_base_vol[] [static]

Initial value:

 {
  128,  90, 128, 128, 128, 128, 128, 128,
  128,  90,  90, 128, 128, 128, 128, 128,
  128, 128, 128,  80, 128, 128, 128, 128,
  128, 128, 128, 128, 128, 128, 128, 128,
  128, 128,  90,  90,  90, 128,  90, 128,
  128,  90, 128, 128, 128,  90, 128, 128,
  128, 128, 128, 128,  90, 128, 128, 128,
  128,  90, 128, 128, 128, 128, 128, 128,
  128, 128,  90,  90,  90, 128, 128, 128,
   90,
}

Definition at line 185 of file sound.cpp.

const byte _sound_idx[] [static]

Initial value:

 {
   2,  3,  4,  5,  6,  7,  8,  9,
  10, 11, 12, 13, 14, 15, 16, 17,
  18, 19, 20, 21, 22, 23, 24, 25,
  26, 27, 28, 29, 30, 31, 32, 33,
  34, 35, 36, 37, 38, 39, 40,  0,
   1, 41, 42, 43, 44, 45, 46, 47,
  48, 49, 50, 51, 52, 53, 54, 55,
  56, 57, 58, 59, 60, 61, 62, 63,
  64, 65, 66, 67, 68, 69, 70, 71,
  72,
}

Definition at line 198 of file sound.cpp.


Generated on Wed Dec 30 20:40:17 2009 for OpenTTD by  doxygen 1.5.6