00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "town.h"
00015 #include "viewport_func.h"
00016 #include "gfx_func.h"
00017 #include "gui.h"
00018 #include "command_func.h"
00019 #include "company_func.h"
00020 #include "company_base.h"
00021 #include "company_gui.h"
00022 #include "network/network.h"
00023 #include "variables.h"
00024 #include "strings_func.h"
00025 #include "sound_func.h"
00026 #include "economy_func.h"
00027 #include "tilehighlight_func.h"
00028 #include "sortlist_type.h"
00029 #include "road_cmd.h"
00030 #include "landscape.h"
00031 #include "cargotype.h"
00032 #include "querystring_gui.h"
00033 #include "window_func.h"
00034 #include "townname_func.h"
00035 #include "townname_type.h"
00036
00037 #include "table/sprites.h"
00038 #include "table/strings.h"
00039
00040 typedef GUIList<const Town*> GUITownList;
00041
00043 enum TownAuthorityWidgets {
00044 TWA_CAPTION,
00045 TWA_RATING_INFO,
00046 TWA_COMMAND_LIST,
00047 TWA_SCROLLBAR,
00048 TWA_ACTION_INFO,
00049 TWA_EXECUTE,
00050 };
00051
00052 static const NWidgetPart _nested_town_authority_widgets[] = {
00053 NWidget(NWID_HORIZONTAL),
00054 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00055 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00056 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00057 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00058 EndContainer(),
00059 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00060 NWidget(NWID_HORIZONTAL),
00061 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), EndContainer(),
00062 NWidget(WWT_SCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00063 EndContainer(),
00064 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00065 NWidget(NWID_HORIZONTAL),
00066 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00067 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00068 EndContainer()
00069 };
00070
00072 struct TownAuthorityWindow : Window {
00073 private:
00074 Town *town;
00075 int sel_index;
00076
00086 static int GetNthSetBit(uint32 bits, int n)
00087 {
00088 if (n >= 0) {
00089 uint i;
00090 FOR_EACH_SET_BIT(i, bits) {
00091 n--;
00092 if (n < 0) return i;
00093 }
00094 }
00095 return -1;
00096 }
00097
00098 public:
00099 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1)
00100 {
00101 this->town = Town::Get(window_number);
00102 this->InitNested(desc, window_number);
00103 this->vscroll.SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00104 }
00105
00106 virtual void OnPaint()
00107 {
00108 int numact;
00109 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00110
00111 this->vscroll.SetCount(numact + 1);
00112
00113 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00114 this->sel_index = -1;
00115 }
00116
00117 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00118
00119 this->DrawWidgets();
00120 if (!this->IsShaded()) this->DrawRatings();
00121 }
00122
00124 void DrawRatings()
00125 {
00126 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00127 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00128 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00129
00130 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00131
00132 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00133 y += FONT_HEIGHT_NORMAL;
00134
00135 int sprite_y_offset = (FONT_HEIGHT_NORMAL - 10) / 2;
00136 bool rtl = _dynlang.text_dir == TD_RTL;
00137 uint text_left = left + (rtl ? 0 : 26);
00138 uint text_right = right - (rtl ? 26 : 0);
00139 uint icon_left = rtl ? right - 14 : left;
00140 uint blob_left = rtl ? right - 24 : left + 16;
00141
00142
00143 const Company *c;
00144 FOR_ALL_COMPANIES(c) {
00145 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00146 DrawCompanyIcon(c->index, icon_left, y + sprite_y_offset);
00147
00148 SetDParam(0, c->index);
00149 SetDParam(1, c->index);
00150
00151 int r = this->town->ratings[c->index];
00152 StringID str;
00153 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00154 (str++, r <= RATING_VERYPOOR) ||
00155 (str++, r <= RATING_POOR) ||
00156 (str++, r <= RATING_MEDIOCRE) ||
00157 (str++, r <= RATING_GOOD) ||
00158 (str++, r <= RATING_VERYGOOD) ||
00159 (str++, r <= RATING_EXCELLENT) ||
00160 (str++, true);
00161
00162 SetDParam(2, str);
00163 if (this->town->exclusivity == c->index) {
00164 DrawSprite(SPR_BLOT, PALETTE_TO_RED, blob_left, y + sprite_y_offset);
00165 }
00166
00167 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00168 y += FONT_HEIGHT_NORMAL;
00169 }
00170 }
00171
00172 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00173 if (y > nwid->current_y) {
00174
00175 ResizeWindow(this, 0, y - nwid->current_y);
00176 }
00177 }
00178
00179 virtual void SetStringParameters(int widget) const
00180 {
00181 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00182 }
00183
00184 virtual void DrawWidget(const Rect &r, int widget) const
00185 {
00186 switch (widget) {
00187 case TWA_ACTION_INFO:
00188 if (this->sel_index != -1) {
00189 SetDParam(1, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00190 SetDParam(0, STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + this->sel_index);
00191 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00192 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00193 }
00194 break;
00195 case TWA_COMMAND_LIST: {
00196 int numact;
00197 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00198 int y = r.top + WD_FRAMERECT_TOP;
00199 int pos = this->vscroll.GetPosition();
00200
00201 if (--pos < 0) {
00202 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00203 y += FONT_HEIGHT_NORMAL;
00204 }
00205
00206 for (int i = 0; buttons; i++, buttons >>= 1) {
00207 if (pos <= -5) break;
00208
00209 if ((buttons & 1) && --pos < 0) {
00210 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, TC_ORANGE);
00211 y += FONT_HEIGHT_NORMAL;
00212 }
00213 }
00214 break;
00215 }
00216 }
00217 }
00218
00219 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00220 {
00221 switch (widget) {
00222 case TWA_ACTION_INFO: {
00223 assert(size->width > padding.width && size->height > padding.height);
00224 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00225 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00226 Dimension d = {0, 0};
00227 for (int i = 0; i < TACT_COUNT; i++) {
00228 SetDParam(1, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00229 SetDParam(0, STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i);
00230 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00231 }
00232 *size = maxdim(*size, d);
00233 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00234 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00235 break;
00236 }
00237
00238 case TWA_COMMAND_LIST:
00239 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00240 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00241 for (uint i = 0; i < TACT_COUNT; i++ ) {
00242 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00243 }
00244 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00245 break;
00246
00247 case TWA_RATING_INFO:
00248 resize->height = FONT_HEIGHT_NORMAL;
00249 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00250 break;
00251 }
00252 }
00253
00254 virtual void OnDoubleClick(Point pt, int widget) { HandleClick(pt, widget, true); }
00255 virtual void OnClick(Point pt, int widget) { HandleClick(pt, widget, false); }
00256
00257 void HandleClick(Point pt, int widget, bool double_click)
00258 {
00259 switch (widget) {
00260 case TWA_COMMAND_LIST: {
00261 int y = (pt.y - this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->pos_y - 1) / FONT_HEIGHT_NORMAL;
00262
00263 if (!IsInsideMM(y, 0, 5)) return;
00264
00265 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll.GetPosition() - 1);
00266 if (y >= 0) {
00267 this->sel_index = y;
00268 this->SetDirty();
00269 }
00270
00271 if (!double_click || y < 0) break;
00272 }
00273
00274 case TWA_EXECUTE:
00275 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00276 break;
00277 }
00278 }
00279
00280 virtual void OnHundredthTick()
00281 {
00282 this->SetDirty();
00283 }
00284 };
00285
00286 static const WindowDesc _town_authority_desc(
00287 WDP_AUTO, 317, 222,
00288 WC_TOWN_AUTHORITY, WC_NONE,
00289 WDF_UNCLICK_BUTTONS,
00290 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00291 );
00292
00293 static void ShowTownAuthorityWindow(uint town)
00294 {
00295 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00296 }
00297
00299 enum TownViewWidgets {
00300 TVW_CAPTION,
00301 TVW_VIEWPORT,
00302 TVW_INFOPANEL,
00303 TVW_CENTERVIEW,
00304 TVW_SHOWAUTHORITY,
00305 TVW_CHANGENAME,
00306 TVW_EXPAND,
00307 TVW_DELETE,
00308 };
00309
00310
00311 struct TownViewWindow : Window {
00312 private:
00313 Town *town;
00314
00315 public:
00316 enum {
00317 TVW_HEIGHT_NORMAL = 150,
00318 };
00319
00320 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00321 {
00322 this->CreateNestedTree(desc);
00323
00324 this->town = Town::Get(window_number);
00325 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00326
00327 this->FinishInitNested(desc, window_number);
00328
00329 this->flags4 |= WF_DISABLE_VP_SCROLL;
00330 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00331 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00332
00333
00334 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00335 }
00336
00337 virtual void OnPaint()
00338 {
00339 this->DrawWidgets();
00340 }
00341
00342 virtual void SetStringParameters(int widget) const
00343 {
00344 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00345 }
00346
00352 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00353 {
00354 const CargoSpec *cs;
00355 FOR_ALL_CARGOSPECS(cs) {
00356 if (cs->town_effect == effect) return cs;
00357 }
00358 return NULL;
00359 }
00360
00361 virtual void DrawWidget(const Rect &r, int widget) const
00362 {
00363 if (widget != TVW_INFOPANEL) return;
00364
00365 uint y = r.top + WD_FRAMERECT_TOP;
00366
00367 SetDParam(0, this->town->population);
00368 SetDParam(1, this->town->num_houses);
00369 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00370
00371 SetDParam(0, this->town->act_pass);
00372 SetDParam(1, this->town->max_pass);
00373 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00374
00375 SetDParam(0, this->town->act_mail);
00376 SetDParam(1, this->town->max_mail);
00377 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00378
00379 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00380 uint cargo_needed_for_growth = 0;
00381 switch (_settings_game.game_creation.landscape) {
00382 case LT_ARCTIC:
00383 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00384 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00385 break;
00386
00387 case LT_TROPIC:
00388 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00389 break;
00390
00391 default: break;
00392 }
00393
00394 if (cargo_needed_for_growth > 0) {
00395 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00396
00397 bool rtl = _dynlang.text_dir == TD_RTL;
00398 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00399 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00400
00401 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00402 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00403 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00404
00405 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00406 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00407 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00408
00409 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00410 SetDParam(0, first_food_cargo);
00411 SetDParam(1, this->town->act_food);
00412 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00413 } else {
00414 SetDParam(0, food_name);
00415 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00416 }
00417
00418 if (cargo_needed_for_growth > 1) {
00419 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00420 SetDParam(0, first_water_cargo);
00421 SetDParam(1, this->town->act_water);
00422 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00423 } else {
00424 SetDParam(0, water_name);
00425 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00426 }
00427 }
00428 }
00429
00430
00431 if (_settings_game.economy.station_noise_level) {
00432 SetDParam(0, this->town->noise_reached);
00433 SetDParam(1, this->town->MaxTownNoise());
00434 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00435 }
00436 }
00437
00438 virtual void OnClick(Point pt, int widget)
00439 {
00440 switch (widget) {
00441 case TVW_CENTERVIEW:
00442 if (_ctrl_pressed) {
00443 ShowExtraViewPortWindow(this->town->xy);
00444 } else {
00445 ScrollMainWindowToTile(this->town->xy);
00446 }
00447 break;
00448
00449 case TVW_SHOWAUTHORITY:
00450 ShowTownAuthorityWindow(this->window_number);
00451 break;
00452
00453 case TVW_CHANGENAME:
00454 SetDParam(0, this->window_number);
00455 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_BYTES, MAX_LENGTH_TOWN_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT);
00456 break;
00457
00458 case TVW_EXPAND:
00459 ExpandTown(this->town);
00460 break;
00461
00462 case TVW_DELETE:
00463 delete this->town;
00464 break;
00465 }
00466 }
00467
00468 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00469 {
00470 switch (widget) {
00471 case TVW_INFOPANEL:
00472 size->height = GetDesiredInfoHeight();
00473 break;
00474 }
00475 }
00476
00481 uint GetDesiredInfoHeight() const
00482 {
00483 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00484
00485 switch (_settings_game.game_creation.landscape) {
00486 case LT_ARCTIC:
00487 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00488 break;
00489
00490 case LT_TROPIC:
00491 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 3 * FONT_HEIGHT_NORMAL;
00492 break;
00493
00494 default: break;
00495 }
00496
00497 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00498
00499 return aimed_height;
00500 }
00501
00502 void ResizeWindowAsNeeded()
00503 {
00504 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00505 uint aimed_height = GetDesiredInfoHeight();
00506 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00507 this->ReInit();
00508 }
00509 }
00510
00511 virtual void OnResize()
00512 {
00513 if (this->viewport != NULL) {
00514 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00515 nvp->UpdateViewportCoordinates(this);
00516 }
00517 }
00518
00519 virtual void OnInvalidateData(int data = 0)
00520 {
00521
00522 this->SetDirty();
00523 this->ResizeWindowAsNeeded();
00524 }
00525
00526 virtual void OnQueryTextFinished(char *str)
00527 {
00528 if (str == NULL) return;
00529
00530 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00531 }
00532 };
00533
00534 static const NWidgetPart _nested_town_game_view_widgets[] = {
00535 NWidget(NWID_HORIZONTAL),
00536 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00537 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00538 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00539 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00540 EndContainer(),
00541 NWidget(WWT_PANEL, COLOUR_BROWN),
00542 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00543 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00544 EndContainer(),
00545 EndContainer(),
00546 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00547 NWidget(NWID_HORIZONTAL),
00548 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00549 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00550 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00551 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00552 EndContainer(),
00553 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00554 EndContainer(),
00555 };
00556
00557 static const WindowDesc _town_game_view_desc(
00558 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00559 WC_TOWN_VIEW, WC_NONE,
00560 WDF_UNCLICK_BUTTONS,
00561 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00562 );
00563
00564 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00565 NWidget(NWID_HORIZONTAL),
00566 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00567 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00568 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00569 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00570 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00571 EndContainer(),
00572 NWidget(WWT_PANEL, COLOUR_BROWN),
00573 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00574 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00575 EndContainer(),
00576 EndContainer(),
00577 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00578 NWidget(NWID_HORIZONTAL),
00579 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00580 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00581 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00582 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00583 EndContainer(),
00584 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00585 EndContainer(),
00586 };
00587
00588 static const WindowDesc _town_editor_view_desc(
00589 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00590 WC_TOWN_VIEW, WC_NONE,
00591 WDF_UNCLICK_BUTTONS,
00592 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00593 );
00594
00595 void ShowTownViewWindow(TownID town)
00596 {
00597 if (_game_mode == GM_EDITOR) {
00598 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00599 } else {
00600 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00601 }
00602 }
00603
00605 enum TownDirectoryWidgets {
00606 TDW_SORTNAME,
00607 TDW_SORTPOPULATION,
00608 TDW_CENTERTOWN,
00609 TDW_SCROLLBAR,
00610 TDW_BOTTOM_PANEL,
00611 TDW_BOTTOM_TEXT,
00612 };
00613
00614 static const NWidgetPart _nested_town_directory_widgets[] = {
00615 NWidget(NWID_HORIZONTAL),
00616 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00617 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00618 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00619 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00620 EndContainer(),
00621 NWidget(NWID_HORIZONTAL),
00622 NWidget(NWID_VERTICAL),
00623 NWidget(NWID_HORIZONTAL),
00624 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00625 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00626 EndContainer(),
00627 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 164), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00628 SetFill(1, 0), SetResize(0, 10), EndContainer(),
00629 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00630 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00631 EndContainer(),
00632 EndContainer(),
00633 NWidget(NWID_VERTICAL),
00634 NWidget(WWT_SCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00635 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00636 EndContainer(),
00637 EndContainer(),
00638 };
00639
00641 struct TownDirectoryWindow : public Window {
00642 private:
00643
00644 static Listing last_sorting;
00645 static const Town *last_town;
00646
00647
00648 static GUITownList::SortFunction * const sorter_funcs[];
00649
00650 GUITownList towns;
00651
00652 void BuildSortTownList()
00653 {
00654 if (this->towns.NeedRebuild()) {
00655 this->towns.Clear();
00656
00657 const Town *t;
00658 FOR_ALL_TOWNS(t) {
00659 *this->towns.Append() = t;
00660 }
00661
00662 this->towns.Compact();
00663 this->towns.RebuildDone();
00664 this->vscroll.SetCount(this->towns.Length());
00665 }
00666
00667 this->last_town = NULL;
00668 this->towns.Sort();
00669 }
00670
00672 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00673 {
00674 static char buf_cache[64];
00675 const Town *ta = *a;
00676 const Town *tb = *b;
00677 char buf[64];
00678
00679 SetDParam(0, ta->index);
00680 GetString(buf, STR_TOWN_NAME, lastof(buf));
00681
00682
00683
00684
00685 if (tb != last_town) {
00686 last_town = tb;
00687 SetDParam(0, tb->index);
00688 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00689 }
00690
00691 return strcmp(buf, buf_cache);
00692 }
00693
00695 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00696 {
00697 return (*a)->population - (*b)->population;
00698 }
00699
00700 public:
00701 TownDirectoryWindow(const WindowDesc *desc) : Window()
00702 {
00703 this->towns.SetListing(this->last_sorting);
00704 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00705 this->towns.ForceRebuild();
00706 this->BuildSortTownList();
00707
00708 this->InitNested(desc, 0);
00709 }
00710
00711 ~TownDirectoryWindow()
00712 {
00713 this->last_sorting = this->towns.GetListing();
00714 }
00715
00716 virtual void OnPaint()
00717 {
00718 this->DrawWidgets();
00719 }
00720
00721 virtual void SetStringParameters(int widget) const
00722 {
00723 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00724 }
00725
00726 virtual void DrawWidget(const Rect &r, int widget) const
00727 {
00728 switch (widget) {
00729 case TDW_SORTNAME:
00730 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00731 break;
00732
00733 case TDW_SORTPOPULATION:
00734 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00735 break;
00736
00737 case TDW_CENTERTOWN: {
00738 int n = 0;
00739 int y = r.top + WD_FRAMERECT_TOP;
00740 if (this->towns.Length() == 0) {
00741 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00742 break;
00743 }
00744
00745 for (uint i = this->vscroll.GetPosition(); i < this->towns.Length(); i++) {
00746 const Town *t = this->towns[i];
00747
00748 assert(t->xy != INVALID_TILE);
00749
00750 SetDParam(0, t->index);
00751 SetDParam(1, t->population);
00752 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00753
00754 y += this->resize.step_height;
00755 if (++n == this->vscroll.GetCapacity()) break;
00756 }
00757 } break;
00758 }
00759 }
00760
00761 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00762 {
00763 switch (widget) {
00764 case TDW_SORTNAME:
00765 case TDW_SORTPOPULATION: {
00766 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00767 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00768 d.height += padding.height;
00769 *size = maxdim(*size, d);
00770 break;
00771 }
00772 case TDW_CENTERTOWN: {
00773 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00774 for (uint i = 0; i < this->towns.Length(); i++) {
00775 const Town *t = this->towns[i];
00776
00777 assert(t != NULL);
00778
00779 SetDParam(0, t->index);
00780 SetDParam(1, 10000000);
00781 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00782 }
00783 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00784 d.height += padding.height;
00785 *size = maxdim(*size, d);
00786 resize->height = d.height;
00787 break;
00788 }
00789 case TDW_BOTTOM_TEXT: {
00790 SetDParam(0, 1000000000);
00791 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00792 d.width += padding.width;
00793 d.height += padding.height;
00794 *size = maxdim(*size, d);
00795 break;
00796 }
00797 }
00798 }
00799
00800 virtual void OnClick(Point pt, int widget)
00801 {
00802 switch (widget) {
00803 case TDW_SORTNAME:
00804 if (this->towns.SortType() == 0) {
00805 this->towns.ToggleSortOrder();
00806 } else {
00807 this->towns.SetSortType(0);
00808 }
00809 this->BuildSortTownList();
00810 this->SetDirty();
00811 break;
00812
00813 case TDW_SORTPOPULATION:
00814 if (this->towns.SortType() == 1) {
00815 this->towns.ToggleSortOrder();
00816 } else {
00817 this->towns.SetSortType(1);
00818 }
00819 this->BuildSortTownList();
00820 this->SetDirty();
00821 break;
00822
00823 case TDW_CENTERTOWN: {
00824 uint16 id_v = (pt.y - this->GetWidget<NWidgetBase>(widget)->pos_y - WD_FRAMERECT_TOP) / this->resize.step_height;
00825
00826 if (id_v >= this->vscroll.GetCapacity()) return;
00827
00828 id_v += this->vscroll.GetPosition();
00829
00830 if (id_v >= this->towns.Length()) return;
00831
00832 const Town *t = this->towns[id_v];
00833 assert(t != NULL);
00834 if (_ctrl_pressed) {
00835 ShowExtraViewPortWindow(t->xy);
00836 } else {
00837 ScrollMainWindowToTile(t->xy);
00838 }
00839 break;
00840 }
00841 }
00842 }
00843
00844 virtual void OnHundredthTick()
00845 {
00846 this->BuildSortTownList();
00847 this->SetDirty();
00848 }
00849
00850 virtual void OnResize()
00851 {
00852 this->vscroll.SetCapacityFromWidget(this, TDW_CENTERTOWN);
00853 }
00854
00855 virtual void OnInvalidateData(int data)
00856 {
00857 if (data == 0) {
00858 this->towns.ForceRebuild();
00859 } else {
00860 this->towns.ForceResort();
00861 }
00862 this->BuildSortTownList();
00863 }
00864 };
00865
00866 Listing TownDirectoryWindow::last_sorting = {false, 0};
00867 const Town *TownDirectoryWindow::last_town = NULL;
00868
00869
00870 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00871 &TownNameSorter,
00872 &TownPopulationSorter,
00873 };
00874
00875 static const WindowDesc _town_directory_desc(
00876 WDP_AUTO, 208, 202,
00877 WC_TOWN_DIRECTORY, WC_NONE,
00878 WDF_UNCLICK_BUTTONS,
00879 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00880 );
00881
00882 void ShowTownDirectory()
00883 {
00884 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00885 new TownDirectoryWindow(&_town_directory_desc);
00886 }
00887
00888 void CcFoundTown(bool success, TileIndex tile, uint32 p1, uint32 p2)
00889 {
00890 if (success) {
00891 SndPlayTileFx(SND_1F_SPLAT, tile);
00892 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00893 }
00894 }
00895
00896 void CcFoundRandomTown(bool success, TileIndex tile, uint32 p1, uint32 p2)
00897 {
00898 if (success) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00899 }
00900
00902 enum TownScenarioEditorWidgets {
00903 TSEW_BACKGROUND,
00904 TSEW_NEWTOWN,
00905 TSEW_RANDOMTOWN,
00906 TSEW_MANYRANDOMTOWNS,
00907 TSEW_TOWNNAME_TEXT,
00908 TSEW_TOWNNAME_EDITBOX,
00909 TSEW_TOWNNAME_RANDOM,
00910 TSEW_TOWNSIZE,
00911 TSEW_SIZE_SMALL,
00912 TSEW_SIZE_MEDIUM,
00913 TSEW_SIZE_LARGE,
00914 TSEW_SIZE_RANDOM,
00915 TSEW_CITY,
00916 TSEW_TOWNLAYOUT,
00917 TSEW_LAYOUT_ORIGINAL,
00918 TSEW_LAYOUT_BETTER,
00919 TSEW_LAYOUT_GRID2,
00920 TSEW_LAYOUT_GRID3,
00921 TSEW_LAYOUT_RANDOM,
00922 };
00923
00924 static const NWidgetPart _nested_found_town_widgets[] = {
00925 NWidget(NWID_HORIZONTAL),
00926 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00927 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00928 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00929 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00930 EndContainer(),
00931
00932 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00933 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00934 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00935 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00936 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00937 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00938 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00939 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00940
00941 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00942 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00943 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00944 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00945 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00946
00947 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00948 NWidget(NWID_SPACER), SetFill(1, 0),
00949 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00950 NWidget(NWID_SPACER), SetFill(1, 0),
00951 EndContainer(),
00952 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00953 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00954 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00955 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00956 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00957 EndContainer(),
00958 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00959 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00960 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00961 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00962 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00963 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00964 EndContainer(),
00965 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00966 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00967 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00968
00969 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00970 NWidget(NWID_SPACER), SetFill(1, 0),
00971 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00972 NWidget(NWID_SPACER), SetFill(1, 0),
00973 EndContainer(),
00974 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00975 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00976 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00977 EndContainer(),
00978 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00979 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00980 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00981 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00982 EndContainer(),
00983 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00984 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
00985 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
00986 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00987 EndContainer(),
00988 };
00989
00991 struct FoundTownWindow : QueryStringBaseWindow {
00992 private:
00993 TownSize town_size;
00994 TownLayout town_layout;
00995 bool city;
00996 bool townnamevalid;
00997 uint32 townnameparts;
00998 TownNameParams params;
00999
01000 public:
01001 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01002 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_BYTES),
01003 town_size(TS_MEDIUM),
01004 town_layout(_settings_game.economy.town_layout),
01005 params(_settings_game.game_creation.town_name)
01006 {
01007 this->InitNested(desc, window_number);
01008 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, MAX_LENGTH_TOWN_NAME_PIXELS);
01009 this->RandomTownName();
01010 this->UpdateButtons(true);
01011 }
01012
01013 void RandomTownName()
01014 {
01015 this->townnamevalid = GenerateTownName(&this->townnameparts);
01016
01017 if (!this->townnamevalid) {
01018 this->edit_str_buf[0] = '\0';
01019 } else {
01020 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01021 }
01022 UpdateTextBufferSize(&this->text);
01023 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01024
01025 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01026 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01027 }
01028
01029 void UpdateButtons(bool check_availability)
01030 {
01031 if (check_availability && _game_mode != GM_EDITOR) {
01032 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01033 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01034 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01035 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01036 }
01037
01038 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01039 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01040 }
01041
01042 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01043
01044 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01045 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01046 }
01047
01048 this->SetDirty();
01049 }
01050
01051 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01052 {
01053 const char *name = NULL;
01054
01055 if (!this->townnamevalid) {
01056 name = this->edit_str_buf;
01057 } else {
01058
01059 char buf[MAX_LENGTH_TOWN_NAME_BYTES];
01060 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01061 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01062 }
01063
01064 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01065 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01066
01067 if (success) this->RandomTownName();
01068 }
01069
01070 virtual void OnPaint()
01071 {
01072 this->DrawWidgets();
01073 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01074 }
01075
01076 virtual void OnClick(Point pt, int widget)
01077 {
01078 switch (widget) {
01079 case TSEW_NEWTOWN:
01080 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT, NULL);
01081 break;
01082
01083 case TSEW_RANDOMTOWN:
01084 this->HandleButtonClick(TSEW_RANDOMTOWN);
01085 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01086 break;
01087
01088 case TSEW_TOWNNAME_RANDOM:
01089 this->RandomTownName();
01090 break;
01091
01092 case TSEW_MANYRANDOMTOWNS:
01093 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01094
01095 _generating_world = true;
01096 UpdateNearestTownForRoadTiles(true);
01097 if (!GenerateTowns(this->town_layout)) {
01098 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, 0, 0);
01099 }
01100 UpdateNearestTownForRoadTiles(false);
01101 _generating_world = false;
01102 break;
01103
01104 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01105 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01106 this->UpdateButtons(false);
01107 break;
01108
01109 case TSEW_CITY:
01110 this->city ^= true;
01111 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01112 this->SetDirty();
01113 break;
01114
01115 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01116 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01117 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01118 this->UpdateButtons(false);
01119 break;
01120 }
01121 }
01122
01123 virtual void OnTimeout()
01124 {
01125 this->RaiseWidget(TSEW_RANDOMTOWN);
01126 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01127 this->SetDirty();
01128 }
01129
01130 virtual void OnMouseLoop()
01131 {
01132 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01133 }
01134
01135 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01136 {
01137 EventState state;
01138 this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state);
01139 return state;
01140 }
01141
01142 virtual void OnPlaceObject(Point pt, TileIndex tile)
01143 {
01144 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01145 }
01146
01147 virtual void OnPlaceObjectAbort()
01148 {
01149 this->RaiseButtons();
01150 this->UpdateButtons(false);
01151 }
01152
01153 virtual void OnInvalidateData(int)
01154 {
01155 this->UpdateButtons(true);
01156 }
01157 };
01158
01159 static const WindowDesc _found_town_desc(
01160 WDP_AUTO, 160, 162,
01161 WC_FOUND_TOWN, WC_NONE,
01162 WDF_CONSTRUCTION,
01163 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01164 );
01165
01166 void ShowFoundTownWindow()
01167 {
01168 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01169 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01170 }